As a passionate Game Art student with a strong focus on 3D modeling, I focus in both high-poly and low-poly modeling. I love sculpting and enjoy bringing animals, fantasy objects , and old, story-rich objects to life. My artistic process is inspired by a strong passion for animals, history and imaginative worlds.
I primarily work with Blender and Substance Painter to create polished, game-ready assets, and I also have experience integrating my models and textures into Unity.
I’m always looking to improve and explore new ways to make 3D art. My goal is to gain valuable industry experience through an internship where I can contribute to a creative team and continue developing my skills as a game artist.